delayed massively multiplayer online previously planned November 23 release date to December 7. Early access will begin on December 3.
Additionally, Patch 6.01 is scheduled for release on December 21, while Patch 6.05 is scheduled for January 4, 2022.
Here is a message from Final Fantasy XIV producer and director
Reasons for the Schedule Change The biggest factor behind the release date change was my own selfishness as the game’s director. Ever since I was placed in charge of the original Final Fantasy XIV, I’ve continued the development and operations for Final Fantasy XIV over the past 11 years while always endeavoring to balance my position as the producer overseeing the project and the director in charge of development. It was my intention to work in this same manner as we approached the final stages of Endwalker‘s development. As I have mentioned previously in interviews and during live streams, Endwalker will be the largest expansion pack in the history of Final Fantasy XIV. It has been a huge undertaking, but we proceeded with development following plans that would allow us to make it in time for the originally scheduled release date, although admittedly everything would be down right to the wire. However, as we neared the end of development and I played through everything—from quests to battle content and the like—I just couldn’t contain my desire to further improve Endwalker‘s quality, specifically because this expansion pack marks the first major culmination of events in Final Fantasy XIV so far. Even as we look beyond Endwalker, the Final Fantasy XIV story will continue for a long time and we hope to deliver many more enjoyable experiences in the game. However, it was precisely because Endwalker concludes the first major saga that I felt our team needed to push ourselves to the “limits” that I envisioned. As a result, we remained firmly resolved to adjust down to the smallest nuances and ensure our writing covers even the finest points of the vast and intricate story that has spanned these past 11 years since the original Final Fantasy XIV to ensure that everyone can fully enjoy their adventure in Endwalker. Unfortunately, the consequence of this was that we ended up in a situation where we cut into the time required for final quality assurance checks due to this time spent on additional improvements. At this rate, there was a bigger risk of us reaching the release date without ensuring “stability” as one form of quality, and for that reason, I have decided to postpone the release at this time. As we also anticipate large amounts of congestion across all game Worlds, I felt that even in this respect it wouldn’t be right for us to release the expansion while lacking adequate “stability.” I am truly sorry. When I look at my own career, up until now I have never postponed a previously announced release date (although I did once shift a release from Spring to early Summer…) and, when I also considered that many players had already made arrangements such as taking days off work in preparation for the original release date, I was incredibly torn between whether or not we should cut down the expansion pack’s volume or even release content in installments. As such, I humbly ask you all to forgive me for the decision I’ve made. Final Remarks and Looking Toward the Future While we have postponed the release date by two weeks, I believe we have been able to successfully depict Endwalker‘s story because we set forth on this long journey developing and operating Final Fantasy XIV together with the players. While we will require a little longer until the expansion pack’s release, please rest assured that we will continue investing every ounce of our strength into development and operations in order to deliver an immersive adventure to our players. Once more I would like to convey my sincerest apologies for the inconvenience caused to our players and colleagues due to my own shortcomings. I sincerely apologize for this decision. We will continue to do our utmost to bring you the best experience not only in Endwalker but also through further updates and content that will follow, restoring your trust one step at a time. And here are the latest details, via
What’s to Come in Patch 6.0
- New city
- Old Sharlayan
- New areas
- Radz-at-Han
- Thavnair
- Garlemaid
- Mare Lamentorum
- ????????
- New main scenario quests
- New role quests
- Five questlines: Tank, Healer, Melee DPS, Physical Ranged DPS, and Magical Ranged DPS.
- Extra quests for completing all five questlines will be added in 6.1 or later.
- There will be no level 90 job quests.
- Studium Deliveries
- Five questlines for Disciples of the Hand & Land, a la Crystarium Deliveries (Blacksmith / Armorer / Goldsmith / Carpenter / Leatherworker / Weaver / Alchemist / Culinarian / Botanist / Miner / Fisher).
- Extra quests will be available upon completion of all five questlines.
- New dungeons
- New Trials
- New Raid Dungeon
- Pandaemonium: Asphodelos (Patch 6.01)
- Pandaemonium: Asphodelos (Savage) (Patch 6.05)
- New Treasure Dungeon
- The Excitatron 6,000 (Patch 6.05)
Key Characters
- Thancred – Thancred is an Archon in the Scions of the Seventh Dawn who specializes in Embody website and install the gamepack. The add-on can then be enabled from the in-game System Configuration settings.
- With Endwalker Early Access
- 14 days free trial begins.
- Pre-purchase begins (with two major benefits):
- Save 20 percent on all orders
- Early [embedded content]
Japanese
Final Fantasy XIV: Endwalker expansion delayed to December 7, launch trailer
Source: Philippines Medium